memori3s: (29)
minato "emergency top" arisato ([personal profile] memori3s) wrote2025-03-18 09:16 pm

golden peacock application

APPLICATION

OOC


NAME: Jin
AGE: 25+
CONTACT: [plurk.com profile] alaudarum
CHARACTER(S): N/A
INVITED BY: Yak

IC


NAME: Minato Arisato
AGE: 17
CANON: Persona 3
CANON POINT: Post-canon, after some time spent as the Great Seal
CRAU: N/A
OTHER: N/A

SUITABILITY: Minato meets the minimum age requirement of 17. He is also acutely aware of the power behind forming bonds with the people around him. It is a lesson he learns over the course of the game. The player is encouraged to deepen Minato's ties with the people around him through Social Links, and it is necessary to do so in order to fuse more powerful Personas. He would continue to do so within Golden Peacock, especially given that he died before he could truly put into practice what he'd learned regarding the value of relationships. He's never had the chance to explore his own desires and wants since he'd lived his entire life orienting himself around other people's desires. A player who wants to maximize Social Link levels is encouraged to choose dialogue responses that either agree with a Social Link character or provide a response which conforms to the character's preconceived expectations. Nor is he shy about engaging in or pursuing several relationships at once, as he has the option within Persona 3 to romance several girls at once and "spend the night" with them too. I personally write Minato as a version of the protagonist who maxed out his Social Links, including reaching max level with the girls who have their fade-to-black sex scenes. Otherwise, a second lease on life within Golden Peacock allows him to consider how he might try asserting himself within a relationship as opposed to constantly reshaping himself according to what others want. .....also it would be nice to have the chance to interact and bond with others both physically and emotionally considering how he'd committed himself to an eternity alone at the Great Seal.

HISTORY: Ten years before Minato Arisato takes his first steps onto Port Island Station, Death incarnate flees from the Kirijo Group's lab. There, the group amassed Shadows to perform space and time experiments on them. Death battles with Aigis, an android created to battle Shadows, atop the Moonlight Bridge. The fight is not without any casualties. A couple and their young son were caught in the fray, their son the sole survivor. Aigis realizes that Death cannot truly be defeated. As a last resort, she seals Death within the child.

Ultimately, Minato returns to Port Island after spending several years passed from extended relative to extended relative. He enters his newest home: Iwatodai Dorm. A boy with dark hair and clad in black and white pajamas appears to him. He presents a contract: "Time never waits. It delivers all equally to the same end. I hereby agree to the statement above, and I chooseth this fate of mine own free will."

Minato signs the document.

A large Shadow attacks the dorm. Minato successfully uses an Evoker and awakens to his ability of manifesting a Persona. He is immediately recruited into the Special Extracurricular Execution Squad (SEES), whose mission is to battle Shadows and eliminate the hidden hour which appears when the clock strikes Midnight: the Dark Hour. Minato is assigned as the group's field leader during their operations due to his unique ability to wield multiple Personas.

SEES' goal shifts after the group notices a large Shadow appears with every full moon. Allegedly, defeating each of these Shadows would eliminate the Dark Hour. It would eliminate the mysterious tower of Tartarus too, which takes the place of their school during the Dark Hour. But this was a lie. It instead allows the twelve Shadows to reform into Death, which then ushers in an apocalyptic event called forth by humanity's despair and desire for destruction: The Fall.

All seems lost; defeat seems nigh. Amidst that revelation, a boy named Ryoji Mochizuki walks into Minato's life. He enrolls as a transfer student and befriends Minato. His true identity, initially unbeknownst even to him, is Death and the harbinger of The Fall. After a future faceoff on the bridge, Ryoji's memories as Death return to him. Ryoji disappears, later reappearing before Minato, offering him the chance to kill him. Taking Ryoji's life would erase everyone's memories of the Dark Hour, allowing SEES to be oblivious to the impending Fall.

But Minato spares Ryoji. He cannot bring himself to kill him.

On January 31, Minato leads SEES to the top of Tartarus where Nyx will descend, ushering in The Fall. They battle against Ryoji in his true form. Even after his defeat, Ryoji calls forth Nyx to begin the Fall. Still choosing to struggle against fate, Minato ascends into the moon and battles Nyx alone. There, he recalls all the people he'd come to meet and treasure during his time at Port Island. The memories of moments spent together, of bonds formed, of people he cherished: they give him the strength to seal Nyx, averting the Fall at the cost of his life.

He manages to endure until Graduation Day, the date that SEES promised they would reunite. They reunite on the rooftop of their school as Minato takes his last breath. And though his heart had stopped, his soul lived on at the ends of the earth to hold shut the door to Nyx's prison. There he remained, bearing the weight of humanity's despair.

ABILITIES: Minato is a Persona-user. He is effectively a summoner, calling forth entities that are the physical manifestations of the "masks" one wears to conduct themselves within society. As a "wild card" he has the ability to carry up to 12 Personas as opposed to the usual single Persona. Calling forth a Persona consumes energy, and it can only be done through the use of regaining an item called the Evoker. The entities still exist within him, but he is unable to physically manifest them without regaining his Evoker.

Within Golden Peacock, Minato would have access to the following twelve:

  • Orpheus

  • Messiah [notable skills: healing, cures ailments]

  • Jack Frost [notable skills: ice/cold immunity, pulinpa (inflicts Confuse)]

  • Pyro Jack [notable skills: fire immunity, provoke (inflicts Rage)]

  • Orthrus [notable skills: absorbs fire damage, matarukaja (increases party attack)

  • Shiisaa

  • Pixie

  • Mothman

  • Mara [notable skill: spirit drain (drains sp, restores user's sp)]

  • Byakko [notable skill: reflects electricity]

  • Suparna [notable skill: tetrakarn (reflects physical attack one time)]

  • Thanatos [notable skills: reflects dark magic, physical damage, enduring soul (survive a fatal blow with HP fully recovered)]


All Personas' world-breaking abilities will be nerfed as required. In-character, others might not even realize the amount of power his Personas originally held, given he seems to mainly hang out with them as his pals.

Personas aside, Minato is also comfortable in fighting with a sword.

VICES:

Weak sense of self. Just as water takes on the shape of its container, so too does Minato twist himself to mold according to others' needs and expectations. He looks to others for cues on how to behave or react. It isn't because he is anxious about how he is perceived, nor does he crave others' approval. Instead, he genuinely does not know how to navigate the world without orienting himself to others' purposes. Throughout Persona 3, Minato is constantly filling different niches in people's lives and stepping into whichever role that is required of him. This also means he has little to no boundaries for himself, which makes him prone to being taken advantage of or manipulated. He doesn't seem to mind though, and will even go along with other people's plans or ideas even knowing it might be to his own detriment. In fact he has a whole Social Link where he just gives money to a super sketchy salesman and another where he lets someone project the image of their estranged son onto him.

Passive. Despite being assigned "field leader" of SEES, Minato is the sort to let things simply play out without interfering. In fact, one could even argue the true "leader" of SEES was not him, but Mitsuru Kirijo. The earliest versions of Persona 3 did not allow the player to control their teammates, which I see as Minato simply letting his teammates do whatever they so chose to do. He does not have specific preferences, and he rarely voices his opinion on things to the point where he is often accused of being apathetic or even cold. He has several dialogue options where he can respond to other characters' questions indicating he does not care one way or another about what gets done. Nor does he ask any questions when he is recruited into SEES. He simply accepts the decision without much thought because he does not see the point in rejecting the request. This can land him in unpleasant or dangerous situations. Similarly, he sees no reason to question the nature of Golden Peacock or the purpose of Game 52.

Self-sacrificing. Minato is too quick to let himself bleed for others' sakes. He would throw himself in front of any danger without hesitation to keep the people he cares about safe. It does not occur to him how dire the consequences might be. Nor does he realize or consider how carving pieces of himself out to give away to others might make his loved ones feel. When weighed against others on a scale of worth, the person on the other side of the balance will always be worth more in his eyes. Relatedly, his sense of self-worth is quite poor. Perhaps it is because he was passed around as an unwanted child by his relatives, or perhaps it is because he does not fear death. Why be afraid when it was a constant companion, sealed within him from a very young age?

VIRTUES:

Even-keeled. Minato possesses the ability to remain completely calm in the the face of terrifying or overwhelming events. When trapped in a runaway train during the group's first official operation, he simply walks up to the train's control panel, glances at all the available levers, then pulls the one that seems most likely to be the brake. It helps that he's skilled at keeping his mind quiet, and is quite talented at maintaining that mental equilibrium. He isn't phased very easily, nor is he afraid of very many things. His demeanor tends to be quite stable as well, which can often help the people around him to keep a level head too. It aids with his decision-making, since he is able to remain clear-minded, methodically working through issues until he's arrived at a solution. This strategy will continue as the house tries to draw him into temptation.

Idealistic and Optimistic. Ultimately, Minato believes that people are or want to do good. He believes that, no matter what trials or tribulations might come his way, everything will eventually fall into place. It's why he doesn't get too caught up in the weeds of life, and he doesn't mind if it means others view him as naive. Near the end of Persona 3, the game offers presents Minato a dilemma: kill Ryoji Mochizuki and erase his own and his teammate's knowledge of the impending apocalypse, or allow him to live and choose to struggle against fate. He chooses the latter not only because he does not wish to kill Ryoji, but because he truly believes he and his allies can succeed in overcoming their future trials. He holds steadfast to his beliefs, and it is also why he has no reservations about doling out second or even third chances to people. Even when faced with the most dire of circumstances, he is able to keep putting one foot in front of the other because he believes things will look up someday.

Kind. Without a single ambitious bone in his body, Minato gladly elevates others while maintaining a warm heart. He's extremely altruistic and will never turn a person away if he feels he has the means to help them. And in the event that he doesn't have the ability to assist, he'll do his best to try and put the other person in a position for success. He shares what he has available as well, and does so willingly and without ever asking for anything in return. This trait cuts against the house's desire to corrupt. He is patient and steadfast about being at his friends' sides, supporting them through their own personal struggles. It is enough that he was able to lighten another person's burden, and that is as much thanks as he'd ever want. After all, he willingly offered up his life in exchange for rescuing humanity from calling forth its own end, and he continued to shield them from calling down despair up until he was pulled into Golden Peacock.

SUIT REQUESTS:
Clubs is my primary choice for Minato's suit. This would be interesting to work with since Minato has a tendency to retreat into his mind, especially during times of heightened stress. Turning that safe haven into something fraught would be a neat challenge for him. The haywire internal dialogue would trip him up a lot as well, and the hallucination aspect from the suit has some canon components to it as well. Throughout the game, a character named Pharos appears before Minato from time to time and it's revealed that he lives within his psyche. A suit activation would probably make his Personas louder in his head as well and increase their influence too, which could be fun to mess with!

Spades is my secondary choice. A large part of Minato's personal struggles is his difficulties with identity. He subconsciously denies having one as well because he's become the sort of person who always defaults to taking on different roles depending on what is necessary, so he's not used to being an individual at all. Instead of his "negative" traits manifesting, it would be more of the "hidden" aspects of his self coming to the forefront. He buries his own wants and desires because they are representations of individuality, something that he doesn't feel that he has. Spades would force this out of him by compelling Minato to confront those aspects of himself.

RANK REQUESTS: High rank would be funniest because he tries his best to avoid attracting attention to himself. He would not be pleased about the attention or being singled out as high rank which creates its own challenge at GP! Otherwise low rank would be most comfortable since he prefers flying under the radar and genuinely would not mind having a basement tier room. He doesn't need much for creature comforts so he'd be content there.
SAMPLES:
one - GP TDM thread
two - Expiation TDM Thread
three - Expiation Thread